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Thread Statistics | Show CCP posts - 47 post(s) |

An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2009.01.26 19:35:00 -
[1]
Someone tell ardik that he is awful at posting and needs to stop it. |

An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2009.01.26 20:09:00 -
[2]
Originally by: FireFoxx80 We know POS' can be anchored, but what about sov-required elements, like Outposts?
They won't exist. |

An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2009.01.26 22:27:00 -
[3]
Originally by: CCP Whisper Or whether the NPC's will let you mine the ice in peace.
Now, I know this is a bit beyond the scope of wormholes. But does this mean that with this new AI, the NPCs, or at least the wormhole NPCs are not necessarily going to automatically be hostile on contact all the time?
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2009.01.27 00:36:00 -
[4]
Originally by: Bellum Eternus Will you be able to use bubbles in w-space? Or HICs? Or dictors? How about bubbling one side of a wormhole? Or the other? Or both?
All W-space is 0.0. That means all 0.0 things will be in that space. No Concord, Bubbles, Bombs, Doomsdays, no sec loss.
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2009.01.27 00:53:00 -
[5]
Originally by: Nyphur
Originally by: An Anarchyyt
Originally by: Bellum Eternus Will you be able to use bubbles in w-space? Or HICs? Or dictors? How about bubbling one side of a wormhole? Or the other? Or both?
All W-space is 0.0. That means all 0.0 things will be in that space. No Concord, Bubbles, Bombs, Doomsdays, no sec loss.
**** yes! Has someone already asked about the end point for the wormhole? I assume that won't always be in the same place so it's not campable but does it move between one jump and another for the same wormhole to prevent camping of existing wormholes?
The wormholes entry/exit points are going to be random and changing.
To that other guy. I promise you, if I can squeeze a titan through, I will sit there, cloak for days if it takes, wait for a bunch of pubbies to come in, and doomsday them to hell.
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2009.01.27 02:17:00 -
[6]
Originally by: Bellum Eternus Large alliances won't give you an advantage as far as footprint is concerned in w-space, but it will allow a 24/7 response for logistics, and in a big fashion, for servicing wormhole links that are valid for your area of operation. (i.e. to w-space that you have a POS in)
When you can bring a dozen carriers and another dozen jump freighters to a wormhole on a whim then yes, the scale of the group of players can have a big impact on how successful you are in exploiting wormholes.
Speaking as a "big alliance". What part of our other operations are we going to gimp to do this? |

An Anarchyyt
Gallente Battlestars GoonSwarm
|
Posted - 2009.01.27 04:59:00 -
[7]
Edited by: An Anarchyyt on 27/01/2009 05:00:42
Originally by: Kessiaan The biggest one being that once a POS reaches a certain level of defense, it's completely invulnerable given the mechanics as described. You can't jump dreads in, you can't get enough BS into the system to take it down, etc. (read up a few pages for a more in-depth discussion).
Yes, I know the main problem with this right here but I'm saying it anyway.
1.) Kite POS guns till no ammo. 2.) Get Amarr BS 3.) Shoot and go to bed. 4.) Wake up to dead/reinforced/whatever pos.
Plan 2:
1.) Find POS 2.) Take control of wormholes in system 3.) Prevent POS from being fueled. 4.) Shoot offline POS |

An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2009.01.27 05:05:00 -
[8]
Originally by: Zex Maxwell Yea it sounds like a good idea. But now that i know this. All i need to do to find a way home, is look for a wormhole thats smaller then that amount.
I don't see how that means all non-highsec sites will be bigger than that. |

An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2009.01.27 14:25:00 -
[9]
Originally by: CCP Greyscale
Originally by: Wrayeth You stated you cannot cyno into wormhole space. Can you cyno out of it?
No.
I assume I know the answer to this, but I want to clarify. We've been talking in and out. But what about one wormhole system to another wormhole system via cyno?
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2009.01.27 14:45:00 -
[10]
Originally by: Gamer4liff I know this would open somewhat of a Pandora's box of spam, but would it be possible to throw up signposts, or beacons that be that people can read with a showinfo? I think it would be an interesting dynamic, sort of like the graffiti in the saferooms in Left 4 Dead. It would beat the heck out of giant secure containers too.
Or would that somehow take away from the experience of it all being empty - never before seen space?
Frankly, I like the idea of player settled. But god knows everything I throw up is going to be a lie. |
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An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2009.01.27 14:58:00 -
[11]
Originally by: Chribba 1. Will the systems be shown on the map? 2. Is there a special naming technique for the systems, or will it be the random letter-number way? 3. Who's deciding on names so I can bribe said person with bree to name a system after my left toe? 
1.) They said they're not showing on the map, not even a "You are Here" in blank space. 2.) No names 3.) See 2. |

An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2009.01.27 17:04:00 -
[12]
Originally by: War Fairy
Originally by: CCP Greyscale
In K-space a collapsing wormhole will respawn elsewhere in the cluster.
Forgive me if this is answered already.
Can you define cluster please?
New Eden has always been referred to as a "cluster", in terms of backstory and all that. |

An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2009.01.27 17:09:00 -
[13]
Originally by: Merin Ryskin
Originally by: CCP Greyscale
Originally by: Cailais "Probes can be repositioned in the solar system map using a drag and drop interface and will warp to their specified positions".
Clearly you could then create a mobile 'bookmark' of sorts to manouveur a fleet using this process. So, could anything be implemented to allow such movement without the use of probes?
You can't warp to probes, and you can't scan for them either. Otherwise making insanely deep-space bookmarks would be very easy.
Any chance of reversing this nerf? Currently it's very useful to be able to scan for another player's probes, as it allows you to skip using your own long-range probes (assuming you haven't been able to get a scan result on the site itself) and just drop a short-range probe on top of theirs. And as a nice bonus, it gives you a chance of dropping out within de-cloaking range and scoring a free covops kill while removing the competition.
Also, can we get a clear yes/no on jumping OUT of a wormhole system with a capital ship? IOW, you have a carrier in a W system, can you jump to a cyno in a K system?
You can still use the directional scanner.  |

An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2009.01.27 17:13:00 -
[14]
Originally by: War Fairy Thanks for the answer but . . .
What does he mean by cluster? Does he mean the same thing as you or the person who wrote the back story?
Cluster of systems on one sub server? Constellation? Respawn anywhere?
I am fairly certain he just means the star cluster that makes up new eden. Even if we means server cluster, it is to the same effect. |

An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2009.01.27 17:16:00 -
[15]
Originally by: War Fairy
Originally by: An Anarchyyt You can still use the directional scanner.
That assumes no change. Has this been documented?
Hey CCP? Can we still use the d scanner to find out if people are trying to probe us?
I guess we'd have to wait for the scanning blog. But so far all scanning has only talked about probes. So no news to directional scanning or to moon scanning makes it sound like it is staying basically the same, so far. |

An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2009.01.27 17:26:00 -
[16]
Originally by: Darth Sith 1) What has/is being done to address the age old issue North American players have encountered where the people in Europe / Asia log on just after downtime and drop probes all over the place and run everything while the North Americans are still in bed or at work? We need some things that spawn dynamically throughout the day instead of only at a defined point to make it truely balanced. Anything else is 'good enough'
These sites, like exploration sites, aren't constrained to downtime. |

An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2009.01.27 17:51:00 -
[17]
Originally by: Darkdood No offense
You are p. cool.
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2009.01.27 17:58:00 -
[18]
Originally by: Inara Subaka I've read most of the thread and one thing I don't remember seeing mentioned, will there be any NPC stations in wspace? If I missed it... sorry, that's a lot of info to take in.
From the Dev Blog:
pilot who stumbles across one of these stellar phenomena can fly through it and travel to unknown space, where there are no stargates or stations, just the unexplored void of a new solar system.
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An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2009.01.27 19:37:00 -
[19]
Originally by: Serenity Steele Nice. However No-Sov = Crap. It would be a hellava lot more interesting with Sov and jump bridges. Stop making all solar systems in EVE a Commodity FFS.
It's actually interesting to have something to fight over and for!
It would totally be interesting if this was the exact same thing we already had. Good plan.
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2009.01.27 21:22:00 -
[20]
Edited by: An Anarchyyt on 27/01/2009 21:22:56
Originally by: Patty Loveless How I see the features: We being CCP.
- We will make the scanning system so easy, an (untrained) monkey can now find the exploration sites that used to take skill, creativity, experience, and time -- thoroughly collapsing the industry
- We will make it so isk farmers and everyone's ratting alt can just hope through a wormhole in their ishtar (drones means no ammo) and rat for the next 2 years in systems that may not even be reachable anymore
- We will make it so that potentially the most lucrative thing to do (rat in worm hole space for T3 components), will be one of the safest forms of ratting, with the only real downside being that you may need to wait a bit for a wormhold to open up, but in the mean time, RAT away!
How I see this post:
- Horrible
- Not understanding that more intuitive != easier
- Ridiculous speculation, based on god only knows what.
- A product of horrible reading comprehension
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2009.01.27 21:39:00 -
[21]
Originally by: GateScout
Originally by: An Anarchyyt
Not understanding that more intuitive != easier Ridiculous speculation, based on god only knows what. A product of horrible reading comprehension[/list]
....and yet nothing you posted refutes his conclusions or speculations.
How sadly typical.
Probably because it's not my job to read the entire thread for him, you, or any other person of sub-average intelligence.
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2009.01.27 22:00:00 -
[22]
Originally by: Galena Technetium
Give me the reasons why a "carebear" should enter this space at all.
How does 2.72bil a week at current market prices sound? |

An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2009.01.27 22:02:00 -
[23]
Originally by: Dal Deinvisu Our conversation was always about players and their opportunities. :) I may be advocating demons, but you haven't explained why letting players "settle" and war with each-other is a thing we don't want.
Because there is no convincing reason that we need more of the same thing yet. |

An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2009.01.27 22:27:00 -
[24]
Originally by: Dal Deinvisu
Originally by: An Anarchyyt
Originally by: Dal Deinvisu Our conversation was always about players and their opportunities. :) I may be advocating demons, but you haven't explained why letting players "settle" and war with each-other is a thing we don't want.
Because there is no convincing reason that we need more of the same thing yet.
Yet there is no sov, no (well not many :x ) caps, no jump bridges, no gatecamps, no station hugging... Essentially, it's everything that 0.0 pilots have been whining for. :P
Okay. So it's 0.0 warfare pushed back a little bit in time.
Station hugging doesn't matter when you have POS. You don't camp gates, you camp a system. And the bigger alliances can then do it 24/7, locking down multiple systems of interest.
Then you come back and whine because there is no space for "the little buy." |

An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2009.01.27 23:16:00 -
[25]
Originally by: permion There's atleast 1500 systems. Set up to be logistically difficult to get a large number of people through.
Then to make it even more difficult each of those systems are set up so that they have tendancies to behave in a certain ways(spawn highsec, lowsec, nulsec, W-sec). Then further tendancies for only living for X time and for X mass. I thourougly believe in CCP's ability to give us a few circles of hell for trying to colonize w-space.
I see it as being very difficult for any one group to strangle hold w-space forever. Especially in a system where it's set up to almost completely favor an attacker over a defender(logging off is a ***ch).
I am not denying that it is difficult. But you also can't deny that a larger (possibly more organized as well) alliance will have an easier time overcoming the difficulties.
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2009.01.27 23:49:00 -
[26]
Originally by: Alora Venoda
does this mean that K-K wormholes are a possibility?
Yes, it was said later on that it is. |

An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2009.01.28 00:07:00 -
[27]
Edited by: An Anarchyyt on 28/01/2009 00:08:09
Originally by: Trebor Daehdoow If I were running a large alliance, I would be planning now to make a massive push into W-space, with logistics packages spread all over the place. I would sacrifice everything to this push, even accepting the loss of 0.0 territory during the initial gold-rush phase. 0.0 systems can always be won back; but fortified W-space systems are, under the proposed mechanics, pretty much invulnerable.
You probably won't listen to me. But you should go ask the CEOs or these large alliances about a lot of your post here.
Large alliances mostly work due to a few people who are really good at leadership and motivation, as well as maybe 20 or so people actually doing work.
A large alliance works on the backs of a small group of people. So, a large alliances benefit is in its ability to field tons of ships. However, through wormholes this won't be a possibility. Thus, any group of 20 dedicated people are on equal footing.
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2009.01.28 14:20:00 -
[28]
This is frontier space. How dare people have any ability to set up and base out of this new frontier!
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2009.01.28 15:47:00 -
[29]
Edited by: An Anarchyyt on 28/01/2009 15:56:43
Originally by: CCP Prism X With the exception of systems that are forced to have at least one wormhole inside of them, a given system could theoretically have all the existing wormholes within it.
The latter depends on whether there are any other wormholes there or not. Collapsing the wormhole you already have will not guarantee a new wormhole spawning in your current system, unless your system is one of those previously mentioned systems that are forced to have at least 1 wormhole in them at any given moment.
It's really not as nice and comfy over there as some of the proponents of Alliances claiming everything with POSs would like you to think. I'm quite looking forward to following to seeing these plans unfold upon launch. 
P.S. You got an expansion that starts with a Q! Now you want systems as well! 
Now....since you like me so much...
Is there any chance you can mention what kind of systems will be mandated to have at least one wormhole open?
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2009.01.28 16:21:00 -
[30]
Originally by: War Fairy *sigh* I'm not going to go back and find it. I'll just clarify.
K-space systems may have a WH. K-space WHs only lead to W-space.
W-space systems must have a WH. W-space WHs can lead to either W-space or K-space.
Yes, and then he said something that goes against that.
And as well it was mentioned that K-K wormholes are possible too.
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2009.01.28 16:31:00 -
[31]
Originally by: War Fairy Edited by: War Fairy on 28/01/2009 16:27:51
Originally by: An Anarchyyt
Originally by: War Fairy *sigh* I'm not going to go back and find it. I'll just clarify.
K-space systems may have a WH. K-space WHs only lead to W-space.
W-space systems must have a WH. W-space WHs can lead to either W-space or K-space.
Yes, and then he said something that goes against that.
And as well it was mentioned that K-K wormholes are possible too.
I think what was said was K-W-K pathing or that the tech could handle K-K WHs but they weren't in the design at this time. I'll have to check that when I have time.
What did Prism say to contradict?
Edit: I just reread his post and I don't see what contradicts mine. Can you share please?
That there is no guarantee that W-space MUST have this connection.
The K-K thing is in the middle of the thread somewhere if I can find it. |

An Anarchyyt
Gallente Battlestars GoonSwarm
|
Posted - 2009.01.28 17:02:00 -
[32]
Edited by: An Anarchyyt on 28/01/2009 17:02:34
Originally by: Granmethedon III You missed off the important part (highlighted in red) that shows that both Prism and Greyscale agree the W-space MUST always have a wormhole in it. ;)
No he didn't miss anything. Because you are doing nothing but speculating that that is what Prism meant.
Where in his post does he qualify what he is referring to? |

An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2009.01.28 17:26:00 -
[33]
Originally by: War Fairy Anything before the unless is meaningless as w-space systems meet the criteria after the unless.
"heh" |

An Anarchyyt
Gallente Battlestars GoonSwarm
|
Posted - 2009.01.28 22:42:00 -
[34]
Originally by: Johli
Originally by: Johli Hard to read 30 pages, but a small question (with a good possibility it having been asked before)
If you get killed in W space, by other players or NPCs or whatever, and you get the lossmail, how would it work? It would obviously not have a system name, so how could it be posted? Could it be posted?
shameless bump for answers.
While it hasn't been answered, the most likely answer is the mail will say System: Unknown. |

An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2009.01.29 00:16:00 -
[35]
Originally by: ollobrains2 actually k systems wont be direct link it would most likley be k system - link - wsystem - link - k system
So u would need to go into w space and hope that 2 wormholes stay open long enough to come back. But if u collapsed and reappeared enough wormholes u could over time eventualy find youre way back to a region or empire and then get back out that way
Actually,
Originally by: CCP Prism X I just said there would be a possibility K<->K connections. I emphasize possibility to ensure that people don't expect that to be the norm.
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An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2009.01.29 05:09:00 -
[36]
Originally by: Jmanis Catharg [till that current wormhole breaks down (not common, but probably not rare either) then it's likely that system will be very empty .
Assuming you have any idea how long the "time" collapse is long. But when it has this time variable, it may be days, it may be hours, you don't know. |

An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2009.01.29 13:11:00 -
[37]
Edited by: An Anarchyyt on 29/01/2009 13:12:40 You really seem to know all the answers.
Every scrap of worthwhile space is held by those who have leadership and drive to hold that space. It's funny that people don't realize that alliances aren't successful because they are big, but they are big because they are successful.
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2009.01.29 13:42:00 -
[38]
Originally by: Bellum Eternus
Originally by: An Anarchyyt Edited by: An Anarchyyt on 29/01/2009 13:12:40 You really seem to know all the answers.
Every scrap of worthwhile space is held by those who have leadership and drive to hold that space. It's funny that people don't realize that alliances aren't successful because they are big, but they are big because they are successful.
I'm not saying that literal size = success. Look at Goonswarm. They're very large population wise but only mediocre in performance, particularly given their numbers.
What I'm saying is that the players will expand to fill the space, just like water fills a balloon. They *will* find and settle every last inch of w-space sooner or later, and all of the high end resources will be locked down just as tightly as they are now in 0.0.
You seem to have baseless comments with nothing to back them up. You really don't seem to know what you're talking about.
And what proof do you have? The fact that you are making a ton of assumptions about things you've never done or don't know about? All you are is some whiny lowsec pirate turned forum whiner who seems to think he knows everything that is best for the game and how to fix every last thing.
If this is the case why have you not become a Dev yet? Because someone who has all this knowledge would be amazing for CCP to have.
And yes, goons are horrible at this game, we know. However, what you don't know, is that Goonswarm is the perfect example of a small group of pilots dieing horribly in Syndicate getting together to become one of the most powerful alliances in game. |

An Anarchyyt
Gallente Battlestars GoonSwarm
|
Posted - 2009.01.29 17:51:00 -
[39]
Originally by: CCP Prism X
Originally by: royal killer I have a question, so let's say your in the middle of Delve and find a wormhole, you enter it...with me so far?
Now, lets say you find an exiting warmhole ... could that warmhole suddenly make you be in Jita ?
And what about vice-versa (That's so not spelled right.) ? Say, your in Jita, find a warmhole, go trough it...have ur fun in there and when you find the exiting warmhole, you suddenly appear in the middle of a 300vs300 fight deep down in Stain ? 
Yes, this could happen: Jita <==WormHole 1==> WormHole System <==WormHole 2==> System in Delve But the wormhole you exit through, from Jita in the WHS will take you from the WHS back to Jita (2-way link).
Seeing as I'm already repeating myself, this is also possible: Jita <==WormHole 1==> System in Delve
However, you would not expect to land in the middle of a fleet fight. It could happen but that would mean people had taken the fleet fight willingly to the entrance you're exiting. But it -->would<-- be SOCOOL if you'd suddenly pop out of a new wormhole that is just spawning in the middle of a fleet fight, launches you out at umpteenmillion KmS and starts sucking in half of the fleefight due to proximity. 
So I guess you're also saying that wormholes won't spawn on the grids with stargates, moons or planets.
But I'm really hoping for proximity activation now.
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2009.01.31 23:28:00 -
[40]
Originally by: Joe Smiles Can I "disappear" into a wormhole with NO INTENTION OF RETURNING, yet still make isk?
RL very often requires me to suddenly log, in fact I anticipate this and work it into my playstyle. I keep my hold filled with enough ammo for a LOTS of ratting, I setup safe's in every system... I prepare for the long haul without many resources or external help... Reloggin to find my corpies gone, the enemies blocking all the exits and nothing but ammo in the hold happens quite often. The only way to make money till I can "escape" is to to rat and explore, and I do just that. I actually have found it enjoyable risking it all on my own, while still making a few bucks.
I intend to jump into wormholes knowing I might have to log 1 min later and the exit may close before I return... So what, can I prepare enough ahead of time before entering a wormhole INTENDING not to be able to return and make enough money?
-So will it be possible for extended stays? Solo stays.
-Will I be able to make isk by simply ratting like in 0.0? Do these NPC's have bounties at all?
-Would ratting ( yes i know it wont be easy ratting ) be cost effective vs time?
-Forget the risk of getting great loot and bringing it back... I want to know about just going in and surviving till you can get out... is it possible to simply ROAM wormholes for fun and profit?
I would go on, but I have to go suddenly ( RL strikes again )... :P
Point 1.) This is very likely to depend on the specific player. How easy it actually is we won't know yet.
However, lets assume for a second that you can fuel a pos right now. If you lived in one system with all the right things, then in theory you could bring a pos in there and various arrays and be in there for an indeterminate period oftime.
Point 2.)I don't know why NPCs in fully unknown space that no one actually knows about would be wanted by CONCORD. However, if you can get the stuff above, ISK will not be an immediate concern.
Point 3.) This is a fairly subjective question and will differ from person to person.
Point 4.) I would assume that is the purpose. However, the profit is likely contingent like you said, on being able to get back to sell whatever. |
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An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2009.02.02 01:08:00 -
[41]
Originally by: Cailais
Originally by: Bellum Eternus
**THE** most important reason to not have bounties on w-space rats is so that ISK farmers can't go into w-space and earn ISK and basically hide indefinitely from anyone who would kill them. That's why.
If that wasn't an issue, I'd say go right ahead and have bounties on w-space rats.
ISK farmers can do pretty much this anywhere else in EVE, why should W-Space be any different?
IF 'ordinary' players can make ISK through an activity, then ISK farmers by definition can do the same through repetitive action.
C.
Well then answer this much more important question:
Why should these rats have a bounty?
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2009.02.04 06:27:00 -
[42]
So I had a thought. You have your wormhole in a w-space system. Is it possible (although extremely unlikely) that the exit wormhole you find in the system, just ends up in a second wormhole that tosses you back into that same system?
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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